Bayt al-Bazan - Third Level

Fire Giant Tarthar (Hound Master)
Replace Improved Sunder with Exotic Weapon: Whip, Replace Improved Overrun with Whip Master, Replace Charge Through with Improved Whip Master.

Fire Giant Borzen (Smith)
Replace Quickdraw with Greater Sunder

Nessian Warhound has a + 2 Collar of Mighty Fists

Qilzar Agha Bagoas CR 14
Eunuch dwarf advanced variant elite darnoc
CE Medium undead (incorporeal) Sorcerer 2 (Undead)
Init + 9; Senses darkvision 60 ft.; Perception + 26
Aura frightful presence (30-ft., DC 23)

DEFENSE

AC 19, touch 19, flat-footed 14 (+ 4 Mage Armor, + 6 deflection, + 6 Dex, + 1 dodge)
hp 210 (20d8 + 120)
Fort + 13, Ref + 13, Will + 18 (+ 1 Resistance)
Defensive Abilities channel resistance + 2, incorporeal; Immune cold, undead traits; SR 27

OFFENSE

Speed fly 30 ft. (perfect)
Melee incorporeal touch + 20 (2d8 negative energy plus curse of the grave plus 1d6 Chill Touch)
Special Attacks: symbol of discord, frightful presence (30ft, DC 26, activate on attack, shaken for 4d6 rounds, save makes immune for 24 hours)

TACTICS

During Combat Bagoas begins combat with his symbol of discord ability, which also activates his frightful presence, casts Chill Touch, and then springs forward to use his touch attacks and retreats back to the pavilion. Morale Bagoas never flees from combat.

STATISTICS

Str —, Dex 22, Con —, Int 15, Wis 18, Cha 22
Base Atk + 14; CMB + 18; CMD 35
Feats Ability Focus (symbol of discord), Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Improved Natural Attack (incorporeal touch), Mobility, Practiced Spell Caster, Vital Strike
Skills Fly +33, Intimidate +25, Knowledge (nobility) +20, Knowledge (religion) +23, Perception +24, Stealth +25
Languages Common, Dwarven, Ignan
SQ rejuvenate

Spells
0 (-) Touch of Fatigue, Resistance, Message, Ghost Sounds, Mage Hand
1 (6) Chill Touch, Mage Armor

SPECIAL ABILITIES

Frightful Presence (Ex) – This special quality makes a creature’s very presence unsettling to foes. Activating this ability is a free action that is usually part of an attack or charge. Opponents within range who witness the action may become frightened or shaken. The range is 30 feet and the duration is 4d6 rounds. This ability affects only opponents with fewer Hit Dice than the creature has. An opponent can resist the effects with a successful Will save (DC 26). On a failed save, the opponent is shaken, or panicked if it has 4 Hit Dice or fewer. An opponent that succeeds on the saving throw is immune to that same creature’s frightful presence for 24 hours. Frightful presence is a mind-affecting fear effect.

Curse of the Grave (Su) – Any damage dealt by the darnoc’s incorporeal touch attack does not heal naturally and resists all magical healing (potions, cure spells, and so on). Before the damage can be healed, the curse must first be broken with a break enchantment or remove curse spell (requiring a DC 20 caster level check for either spell).

Symbol of Discord (Su) – Once per day as a standard action, a darnoc can scribe a symbol in the air. All creatures with an Intelligence score of 3 or higher within 60 feet who see the symbol must succeed on a DC 28 Will save or immediately fall into loud bickering and arguing. Meaningful communication is impossible. If the affected creatures have different alignments, there is a 50% chance that they attack each other. Bickering lasts 5d4 rounds. Fighting begins 1d4 rounds into the bickering and lasts 2d4 rounds. Once triggered, the symbol lasts 2 hours. This is a mind-affecting effect. The save DC is Charisma-based.

Rejuvenate (Su) – Bagoas rejuvenates at full hit points in area D18 2d6 rounds after being reduced to 0 hp until presented with the deed to the citadel.

Bayt al-Bazan - Third Level

Zach Legacy of Fire Reigor